Mad Thoughts

[posted by Gavin Robinson, 9:12 am, 29 March 2008]

This week I have been mostly reading Keith Jenkins and 6 years worth of Scary Go Round. I’m also looking after a coal fire, which means breathing in an unusual amount of hot ash and carbon monoxide. Therefore if I post any really mad ideas in the next few days it’s probably best to ignore them.

The other thing I read was an article by Brian Rejack about Brothers In Arms: Road To Hill 30 (the WW2 computer game that I posted about ages ago). First thought: if only I’d known you could get published in Rethinking History just by writing about how BiA isn’t as realistic as it claims to be. He didn’t even have to cite Derrida (although there is a bit of Barthes). Second thought: if only I’d bothered to look at the extras in BiA. I ignored them on the grounds that I already know quite a lot about WW2 and that I have the research skills to find out even more whenever I want. Do I need to be patronized by pop history factoids? Well, it turns out there’s a lot more to it than that.

One of the central points of the article is that extras can change the way a game (or DVD, where this idea started) is perceived and interpreted. The photos in the BiA extras are a major part of the games claims to realism. They include composites of original photos of WW2 mashed up with screenshots taken in-game, with only the change from black and white to colour showing where one begins and the other. (I’ve also just noticed that one of the composite shots is on the back of the box, but I don’t think I ever looked at the back of the box. So much for close reading…) With this attention to historical detail, surely Gearbox can say “This is How It Really Was”. But it doesn’t really work. When I wrote about the game I was mostly interested in tactical realism, which I think it ultimately fails at, despite being an improvement over MOHAA and CoD. They might have based the levels on maps and photos of the real Normandy, but does the real Normandy have those strange earth banks in the middle of fields with convenient dips in them that you can shoot over when you’re in the right position. If so who put them there and what are they supposed to be for?

Rejack takes a different approach, pointing out that the characters in the game are not emotionally engaging and don’t react to anything like real people. Even the death of Baker’s best friend in a cut scene isn’t particularly moving. Another weakness is that the game “presents a view of history as a straightforward sequence of events, with no sense of competing interpretations or multiple viewpoints”, although the sequel Earned in Blood does attempt something like that (as I mentioned here).

As a comparison, Rejack offers Facade, which involves more sophisticated interaction with NPCs and much less shooting. I’m not sure how excited I can get about a dinner party simulator, but I’ll report back after I’ve tried it.

New Military History Blog

[posted by Gavin Robinson, 6:16 pm, 24 September 2007]

War in the Mediterranean is a new blog by Mike Ingram, covering the Mediterranean campaigns in World War II. It should be worth following, although it means that Brett’s latest post on the state of the military historioblogosphere is already out of date.

Review: Liberation or Catastrophe?

[posted by Gavin Robinson, 12:19 pm, 24 September 2007]

Michael Howard, Liberation Or Catastrophe? Reflections on the History of the Twentieth Century, (London, Hambledon Continuum, 2007; ISBN: 9781847251596).

Before I start this review I have to point out a couple of things. This is the first time that I’ve been sent a review copy of a book rather than reviewing something that I’ve bought myself. For some bloggers this situation is an ethical dilemma, but I’ve had enough experience of PR from the other side (the thankless task of sending CDs to fanzines who ignore you or slag you off) that I wouldn’t hesitate to kick the author and publisher in the teeth if I thought that the book was a load of rubbish. I know that I’m doing them a favour even by mentioning the book on a highly Google ranked blog, and that no review is ever so bad that you can’t get a good selective quote out of it.

Second, this book is by Michael Howard the eminent military historian and founder of the War Studies department at Kings College London, not Michael Howard the former Tory leader.

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Back to the World Wars

[posted by Gavin Robinson, 3:53 pm, 23 July 2007]

I’m trying to get some “proper” English Civil War related work done this week, but at the weekend I did some more First World War stuff. In April I posted about World War I on Flickr, when I uploaded my great-grandfather’s photos from Cottbus PoW camp. Now I’ve added his letters, and another photo which I got from ebay. Although he isn’t on it, it was taken in the theatre at Cottbus and one of the men has the same “Bing Bong Boys” navy outfit:

April2007-001

I’ve now put each letter/postcard in its own set to make the link between the front and back of the same document more explicit. The sets are then arranged into collections. Some people on the Great War Forum were able to help me locate Cottbus Camp No. I, so now most of the photos have been placed on the map.

I also discovered that another Wenham brother might have died in the Great War. I don’t know why I hadn’t ever looked for Wenhams on CWGC before, but I found a Charles Wenham who could well be one of William’s brothers. Some of the evidence is circumstantial and I need to do more digging to be sure, but the epistemic probabilities are quite high. So far it looks like he joined 10th Lincolnshire Regt (Grimsby Chums), served overseas, was wounded and sent back to England but died of his wounds. Unlike the soldiers who died overseas, his body was brought home and buried in Cleethorpes cemetery. Again the Great War Forum has been a great help, and you can see more details on this thread.

And with regard to the other World War, I played some more of Brothers In Arms: Earned In Blood. I was still a bit curious about the post-Hill 30 storyline, but so far it’s been quite boring, and I gave up when I got into a silly tank level that’s suspiciously similar to the silly tank level in Road To Hill 30 that I complained about before. But there are more trees this time…

All These World War 2 Games

[posted by Gavin Robinson, 4:03 pm, 29 June 2007]

Gary at Victoria’s Cross linked to yet another piece of lazy journalism about computer games. This is the other side of the coin from why aren’t there any World War I games: Why Are There So Many World War II Games? There are so many things wrong with this article that it should have been easy to knock up a critique of it in a few minutes, but I’ve been too busy with other things so I’ve only just got round to it. Anyone with half a brain might want to skip the rest of this post. Lazy blogging which just points out the obvious errors of lazy journalism in far too much detail is arguably as bad as the lazy journalism itself.

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Everyone knows you can’t make a World War I game

[posted by Gavin Robinson, 1:43 pm, 25 May 2007]

Still catching up on things that I meant to write weeks ago. Last month there was a post at Glod’n'Epix about First World War computer games. Esther linked to this Guardian article about a planned WWI FPS and was rightly critical of its assumptions that there aren’t any WWI games and the spurious reasons for that. As she points out, there are loads of First World War games, but I’m going to attack from a different angle.

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Earned In Blood

[posted by Gavin Robinson, 4:22 pm, 19 March 2007]

Brett at Airminded has produced statistical evidence to show that Investigations of a Dog is the third most popular military history blog. It’s nice to be popular, but beware of the truth effect. As Brett says, the figures have their limitations, and a lot depends on how you define a military history blog. I’m all too aware that this could make me complacent. When I started this blog last year I worked really hard to build up a reputation, but recently I haven’t been posting much because I’ve been busy moving websites to a new server, setting up the Military History Carnival, writing an actual article for an actual real journal, and various other things. But when I haven’t got much to write about, I can always fall back on computer games…

Just after Christmas I wrote about Brothers In Arms: Road To Hill 30, a World War 2 first person shooter which is, unsurprisingly, an incremental improvement over Call of Duty. After finishing that (only on “normal” difficulty though — “authentic” must be insanely difficult!) I moved on to the next instalment: Earned In Blood. In a lot of ways it’s the incremental improvement over Road To Hill 30 which I was expecting, but the designers also did some surprising things with narrative.

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Band of Brothers in Arms

[posted by Gavin Robinson, 6:59 pm, 3 January 2007]

Last week I played and finished Brothers In Arms: Road To Hill 30, yet another First Person Shooter set in the Second World War. It focuses on a squad of the 101st Airborne Division over a period 8 days in Normandy in June 1944. From what I’d heard about the game before I bought it, I was expecting it to be very different from Call of Duty and Medal of Honor. The biggest difference is that it’s a tactical shooter in which the player has to command a squad rather than doing everything single handed. In some ways Brothers In Arms lived up to my expectations, but in other ways it didn’t.

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A Denial?

[posted by Gavin Robinson, 2:52 pm, 22 December 2006]

I think the series of posts on cavalry charges is more or less finished now (although there might be occasional sequels in the future). This is my last post before christmas, and what better way to get everyone in a festive mood than… writing about the Holocaust?

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Mobile Warfare

[posted by Gavin Robinson, 12:51 pm, 1 December 2006]

A link posted at Cliopatria by Oscar Chamberlain led me to an article by Larry Kahaner, promoting his new book about the AK-47 assault rifle. In order to dispel the myth of objectivity and neutrality, I have to make it clear that I’m prejudiced against journalists (Natalie Bennett is a notable exception, who couldn’t ever be accused of being lazy), and even more prejudiced against management consultants. Also much of the evidence I present here is based on things that I studied 10 years ago, so the details might be vague or wrong. The first point I want to make is that the AK-47 was not the first assault rifle, because the Germans got there first with the SturmGewehr 44. This isn’t a major point. “First in the world ever” is one of the genre conventions of popular history, which helps to draw people in so that you can make them read what you really have to say. What Kahaner really has to say is convincing: that the AK-47’s cheapness, reliability, and ease of use changed warfare in a way that more temperamental weapons like the StG 44 or M-16 couldn’t have done. You can read all about the strengths and weaknesses of the StG 44 in this Wikipedia article, which seems to be mostly reliable. Both the Wikipedia article and Kahaner’s article refer to something called “Blitzkrieg”. This is even more tangential to Kahaner’s argument, but it’s something I want to take issue with as it leads into some wider points about a disparity between popular and academic military history, and about popular perceptions of war.

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