Social-Political Animals

[posted by Gavin Robinson, 10:05 am, 30 May 2008]

So the FORWARD Symposium was a bit of an anti-climax as not many people turned up. Maybe it’ll be like the Sex Pistols at the 100 Club: in a few years time everyone will be saying they were there. Was good to see Martyn Bennett again. It doesn’t seem like 7 years since he examined my PhD thesis. If I wanted to compare the speakers to British indie bands (and why wouldn’t I? It’s a perfectly normal thing to do) I’d say that Lucy Worsley was Velocette, Rodreguez King-Dorset was Radiohead, and I was The Indelicates. Make of that what you will. In the evening we went to Lincoln Drill Hall to see Richard Holmes and Gordon Corrigan talking about the First World War. They were both very good.

Below is my paper, along with a Zotero-able bibliography. It’s slightly different from what I actually said as I ad-libbed some extra bits but it’s near enough. (I had some trouble uploading the pictures through Wordpress so some of them might be too big for some people, but I just couldn’t be bothered to set up thumbnails manually.)

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Struck Dumb

[posted by Gavin Robinson, 8:59 am, 23 May 2008]

Over at Medieval Cripples, Crazies and Imbeciles Pope Bonkface VIII (call him by his name) posted about a memorial plaque to a “dumb” astronomer which highlights the potential absurdities when “dumb” can mean unable to speak or just stupid. This made me realise that disability is yet another thing that intersects with my work on animals. In early-modern England (and presumably in other pre-modern cultures too) speech and reason were supposed to go together, and were supposed to set humans apart from animals. Therefore it might not be a coincidence that “dumb” has those two meanings: in early-modern culture they were very closely related. People who couldn’t speak might not just be seen as stupid, they could potentially have been seen as not entirely human. So Bruce Boehrer’s concept of relative anthropocentrism could apply to disability as well as race, gender, age, class etc.

Boys, girls, and other animals

[posted by Gavin Robinson, 6:52 pm, 9 March 2008]

For the first 9 weeks of this year I didn’t read any books or articles - mainly because I’ve been concentrating on Python programming and XML markup. This weekend I broke the embargo in style by reading two exciting new pieces: Karl Steel’s ‘How To Make A Human’ and Esther MacCallum-Stewart’s ‘Real Boys Carry Girly Epics: Normalising Gender Bending in Online Games’. This might sound like a horrible cliche, but both articles are about the blurring of boundaries.

Karl argues that in the middle ages the animal-human boundary was maintained not just by asserting that animals were different from humans, but by subjugating animals to humans. Owning and killing animals was necessary to maintain the distinction between animals and humans. He concludes with the suggestion that taking away the right of the lower classes to hunt was seen as taking away their humanity. This is something that I’m likely to be quoting a lot in my work on horses in the English Civil War, as it could equally be suggested that when soldiers took away people’s horses they were also taking away their humanity.

Esther suggests that gender swapping in online gaming is likely to be a lot more common than many people think. She points out how common it is for players to ask female avatars whether they’re female in real life. This suggests a certain amount of anxiety about gender bending, but although this anxiety might ostensibly be based on an assumption that playing an avatar of a different gender is deviant, the assumption undermines itself. If the question is asked so often, that leads to the conclusion that gender swapping is quite normal, even if you don’t want to admit it. If it’s supposed to be so unusual why waste time asking every female avatar if she’s really a man?

Esther’s article focuses on an issue which was largely glossed over in the Fibreculture article that I posted about the other day: we really don’t know how many women are playing online games because there’s often no way of knowing who’s behind an avatar. If someone plays a female avatar in game but posts on the forum as a male there’s clearly some gender bending going on, but which way? Is a forum persona necessarily any more real than an avatar in a game? (See also my old post on roleplaying in Livejournal) Therefore Fullerton, Morie and Pearce might be assuming too much (or should I say too little?) about female participation in gaming. Could it be that female gamers adopt male personas when playing stereotypically masculine games? Nobody knows whether they do or don’t. Ultimately Esther shows that even when mainstream gaming is dominated by a narrow range of gender stereotypes many gamers are undermining those stereotypes in ways that are really not that deviant or unusual. As Paul Westerberg said, “tomorrow, who’s gonna fuss?”.

  1. Tracy Fullerton, Jacquelyn Ford Morie, and Celia Pearce, ‘A Game of One’s Own: Towards a New Gendered Poetics of Digital Space’, Fibreculture, (2008).
  2. Esther MacCallum-Stewart, ‘Real Boys Carry Girly Epics: Normalising Gender Bending in Online Games’, Eludamos, 2 (2008).
  3. Karl Steel, ‘How To Make A Human’, Exemplaria, 20 (2008), pp. 3-27.

The Great Supply Chain of Being

[posted by Gavin Robinson, 8:38 pm, 15 November 2007]

My seminar paper went really well yesterday, especially considering the fact that I haven’t done one for six years. Below is a version of the paper. This is a draft of what I wrote, but what I actually said came out a bit different - you had to be there. If I was doing it again I’d probably change it even more. The maps here are slightly different from the ones in the presentation as I can’t work out how to link to two or more Google Maps overlaid on each other at the same time. Maybe you can’t. For the presentation I just took screenshots of them. For the other illustrations, click the thumbnails to see full size pictures. And if you’re from Lincoln you might like to try and identify all of the animals. I wonder if Stewart Lee could correctly identify all of them…

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The World Turned Upside Down

[posted by Gavin Robinson, 11:56 am, 22 October 2007]

wtud.gif

The World Turned Upside Down is a very well-known pamphlet which crops up in many books about the English/British Civil War(s)/Revolution (”or whatever we are to call the blasted thing” - John Morrill). In fact it occurs so often that it’s a bit of a cliche. Despite/because of that, I’m going to use it in my forthcoming seminar paper on animals, authority and property rights. Although the image is very familiar, I didn’t know very much about the pamphlet until recently, and once I looked at it in detail it defied my expectations in some ways (this kind of relates to Rachel’s post about making the implicit explicit).

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The Great Deer Massacre

[posted by Gavin Robinson, 6:41 pm, 12 September 2007]

I’m still ploughing through The Noble Revolt, but luckily I still have some posts saved up. I originally got a copy of Dan Beaver, ‘The Great Deer Massacre’ (Journal of British Studies, 1999, pp. 187-216) because of my interest in animals, but it turned out to be highly relevant for my work on the historiography of the causes and outbreak of the English Civil War. Like John Walter’s work on the Stour Valley riots, this article takes a detailed look at an outbreak of popular violence in 1642. In this case it’s the massacre of several hundred deer in a Gloucestershire chase belonging to the Earl of Middlesex in October 1642. Also like Walter, Beaver convincingly refutes revisionist arguments that popular violence in this period was apolitical and unconnected to the civil war. Although there are similarities to the situation at Colchester, there are also significant differences, which warn us against making generalisations.

The massacre was the result of a dispute between the Earl of Middlesex and some of his neighbours and tenants. Beaver includes lots of detail about the social and cultural significance of hunting and venison in order to emphasise that the slaughter was a calculated insult to the Earl and an attack on his status. This was revenge for the Earl’s aggressive pursuit of poachers and woodcutters. As some of these poachers, who led the massacre, were gentlemen, the action is clearly different from the Stour Valley, although this makes it even less of a class war. But as with Colchester, the local feud combined with anger at Charles I’s policies in the 1630s. In this case, his exploitation of the forest laws had aroused a lot of grievances, while the Earl of Middlesex had prosecuted both poachers and woodcutters in Star Chamber. Beaver sees this as a crucial mistake as it forced two disparate groups together and encouraged them to take collective action against the Earl. Anti-Catholicism also played a role. As well as attacking the Earl’s deer, they attacked his house at Forthampton, a former monastic property retaining decorations which the crowd found offensively idolatrous. However, there isn’t much evidence of popular parliamentarianism inspired by Ordinances of Parliament as there was at Colchester, when the main aim was to disarm Sir John Lucas before he could join the King.

This has got me wondering if there are more incidents of popular action which need to be looked into without any Marxist or revisionist blinkers. It certainly suggests that we need more microhistories to find out what was really going on in England in 1642 and why.

  1. Daniel C. Beaver, ‘The great deer massacre : animals, honor, and communication in early modern England’, Journal of British Studies, 38 (1999), pp. 187-216.
  2. John Walter, Understanding Popular Violence in the English Revolution (Cambridge University Press: Cambridge, 1999).

Cultural History

[posted by Gavin Robinson, 5:40 pm, 2 March 2007]

Yesterday I went to the Institute of Historical Research to hear Peter Burke talking about “Strengths and Weaknesses of Cultural History 1980-2006″. Judging by how full the Pollard room was this was a major event. I thought I might be out of my depth there, but as it turned out I didn’t hear anything that surprised me or that I couldn’t understand. The paper was a very general overview of cultural history which did pretty much what the title suggests. I can’t remember all the points because I wasn’t taking notes, but most of the suggested strengths and weaknesses were fairly obvious. I didn’t take part in the discussion at the time because it was already going on long enough and I wanted to get away (and also didn’t want to embarrass myself by asking stupid questions of course!), but other people asked some interesting questions. This post was going to be an attempt to summarise the paper, but it went off on various tangents.

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Ego me mihi meme

[posted by Gavin Robinson, 8:14 pm, 23 January 2007]

Oh no! Bill Turkel has tagged me for a meme! Is this the end of civilisation as we know it? When I started this weblog I was determined to stick to substantial original content. There would be no room for memes or other self-indulgent timewasting — I already have a LiveJournal for that. However, Bill managed to turn this particular meme into some interesting analysis of memetics and the blogosphere. That’s inspired me to move even further away from the original meme and post some random thoughts about memes. I won’t be tagging anyone at the end, because I hope to demonstrate that history bloggers don’t need to tag each other.

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Book Review: Diane Purkiss — The English Civil War: A People’s History

[posted by Gavin Robinson, 6:06 pm, 17 November 2006]

Review of Diane Purkiss, The English Civil War: A People’s History (2006; ISBN: 000715061X).

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Military History: My Part In Its Victory?

[posted by Gavin Robinson, 7:27 pm, 17 October 2006]

Following on from my previous post, these are some random thoughts on how military history might develop in the future. This post points out a few examples of cutting edge work that I’m aware of and some possibilities for using new approaches to military history.

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