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	<title>Comments on: Mad Thoughts</title>
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	<link>http://www.investigations.4-lom.com/2008/03/29/mad-thoughts/</link>
	<description>Failing better at understanding the past</description>
	<pubDate>Tue, 06 Jan 2009 23:13:23 +0000</pubDate>
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		<title>By: Gavin Robinson</title>
		<link>http://www.investigations.4-lom.com/2008/03/29/mad-thoughts/comment-page-1/#comment-13887</link>
		<dc:creator>Gavin Robinson</dc:creator>
		<pubDate>Mon, 31 Mar 2008 12:15:32 +0000</pubDate>
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		<description>I can't decide whether I prefer CoD2 or BiA. When I'm playing one I usually wish I was playing the other. You'd think with such a US-centric perspective in BiA they might be able to acknowledge that the Americans invented and extensively used the bazooka. The thing that annoys me most is the "Oh no! A tank! Go and steal a panzerfaust!" levels. At least with the all American approach you don't have to worry so much about the voice acting. Some of the "accents" in CoD2 are a bit strange to say the least.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t decide whether I prefer CoD2 or BiA. When I&#8217;m playing one I usually wish I was playing the other. You&#8217;d think with such a US-centric perspective in BiA they might be able to acknowledge that the Americans invented and extensively used the bazooka. The thing that annoys me most is the &#8220;Oh no! A tank! Go and steal a panzerfaust!&#8221; levels. At least with the all American approach you don&#8217;t have to worry so much about the voice acting. Some of the &#8220;accents&#8221; in CoD2 are a bit strange to say the least.</p>
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		<title>By: mercurius politicus</title>
		<link>http://www.investigations.4-lom.com/2008/03/29/mad-thoughts/comment-page-1/#comment-13886</link>
		<dc:creator>mercurius politicus</dc:creator>
		<pubDate>Sat, 29 Mar 2008 14:58:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.investigations.4-lom.com/2008/03/29/mad-thoughts/#comment-13886</guid>
		<description>Thanks for this post, I'll have to read the Rejack article.

BiA annoyed me, I have to say, although it was a fun game to play. On the one hand Gearbox went on about practically every blade of grass was an exact reproduction of its Normandy equivalent in 1944 - yet the narrative of the war it gave was so cartoon-like (heroes take on identikit waves of Germans, it's all about the comradeship, quiet man steps up to the plate to lead his men) that it lost any point the technical realism might have given it. And as you say, tactically it wasn't an accurate reproduction at all. It was fun to play, but as WW2 shooters go I've got far more pleasure out of Call of Duty 1 and 2. I suppose because they don't pretend to be anything more than entertainment. 

Facade is good fun, actually, although you can only play it once or twice before getting bored. I'm not quite sure it's the future of games - it's more like an installation than a game. But there is something intriguing about watching the NPC couple bicker and row. It certainly immerses you in a different world while you're playing it.</description>
		<content:encoded><![CDATA[<p>Thanks for this post, I&#8217;ll have to read the Rejack article.</p>
<p>BiA annoyed me, I have to say, although it was a fun game to play. On the one hand Gearbox went on about practically every blade of grass was an exact reproduction of its Normandy equivalent in 1944 - yet the narrative of the war it gave was so cartoon-like (heroes take on identikit waves of Germans, it&#8217;s all about the comradeship, quiet man steps up to the plate to lead his men) that it lost any point the technical realism might have given it. And as you say, tactically it wasn&#8217;t an accurate reproduction at all. It was fun to play, but as WW2 shooters go I&#8217;ve got far more pleasure out of Call of Duty 1 and 2. I suppose because they don&#8217;t pretend to be anything more than entertainment. </p>
<p>Facade is good fun, actually, although you can only play it once or twice before getting bored. I&#8217;m not quite sure it&#8217;s the future of games - it&#8217;s more like an installation than a game. But there is something intriguing about watching the NPC couple bicker and row. It certainly immerses you in a different world while you&#8217;re playing it.</p>
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